Our Easter episode contains Quantum; Omnicoder’s third foray into mapping and a great improvement on his previous creations. You’ll have no problems seeing expertly crafted puzzles in this well lit, tricky map. Pushing every player to take a moment to think, the first task forces conservative use of finite resources to complete, whilst the second tests your skill in flinging. Remember, momentum is a function of mass and velocity, and is conserved between portals.

Enjoy, and we hope you have a great weekend.

7 Responses to “Quantum”

  1. Omnicoder
    4 April 2010 at 4:31 PM #

    The issue you had with save points at the begining was because I had planned for it to be done in a different order. What I expected was to activate the energy ball launcher, then get the second cube once you saw you needed it.

    • Stimich
      5 April 2010 at 3:08 PM #

      When making a portal map be aware of different routes for your map.

  2. Stimich
    5 April 2010 at 3:24 PM #

    Other than that it was a good map. :D

  3. Omnicoder
    5 April 2010 at 6:23 PM #

    Download link is messed up.

  4. Omnicoder
    5 April 2010 at 8:40 PM #

    Made a video of how I intended the puzzles to be solved since you were wondering.

    http://www.youtube.com/watch?v=hcUenj5U2kc

  5. Joe
    10 April 2010 at 12:25 AM #

    This map was amazing. Never got frustrated, which is rare in portal maps.
    Good job.

  6. Joe
    10 April 2010 at 12:35 AM #

    Also, I solved almost all of the puzzles in a different manner than the reviewer, which I thought was great.
    Always good to have multiple solutions.


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